|
Arturo Aguilar | .... | cloth and hair technical director |
Andrew Anderson | .... | hair/cloth technical director: SPI |
Grant Anderson | .... | stereoscopic supervisor (as Grant Madden Anderson) |
Jesse Andrewartha | .... | rendering technical director |
John Allan Armstrong | .... | cloth and hair technical director |
Leslie Baker | .... | lighting/compositing artist |
Hector Barrera | .... | systems engineer: SPI |
Lynn Basas | .... | lighting lead: SPI |
James Battersby | .... | visual development artist |
Jean-Paul Beaulieu | .... | lighting/compositing artist |
Dana Belben | .... | visual effects coordinator: cloth and hair |
Chad Belteau | .... | senior lighting and compositing technical director |
Theresa Bentz | .... | digital production manager |
Dimitre Berberov | .... | effects animation technical director |
John Bevelheimer | .... | matte painter |
Milan Bhatt | .... | senior production services technician |
Steven Blakey | .... | effects animator (as Steve Blakey) |
David Bleich | .... | matte painting supervisor (as Dave Bleich) |
Douglas Bloom | .... | effects animator |
Jorge Bobadilla Jr. | .... | lighting/compositing artist |
Chris Bolwyn | .... | cloth and hair technical director |
Corey Bolwyn | .... | technical director: cloth/hair |
Katherine Bouglai | .... | effects animator |
Solomon Boulos | .... | rendering consultant |
Kenneth Brain | .... | lighting and compositing artist |
Rob Bredow | .... | visual effects supervisor |
Billy Brooks | .... | lighting & compositing artist |
Ronn Brown | .... | senior matte painter |
Christopher Burdorf | .... | senior software engineer |
John Butiu | .... | visual development |
Stephen Candell | .... | character setup lead |
Brian Casper | .... | lead technical director: hair |
Oscar G. Castillo | .... | cloth lead (as Oscar Castillo) |
Joseph Cavanaugh | .... | effects animator |
Fabrice Ceugniet | .... | senior character pipeline technical director |
Matthew Chambers | .... | render farm specialist |
Kee Chang | .... | pipeline technical director |
Joshua Chapel | .... | lighting and compositing artist |
François Chardavoine | .... | software engineer: SPI |
Jong Jin Choi | .... | lighting technical director |
John Clark | .... | rough layout artist |
Brian M. Cohen | .... | senior production services technician |
D. Wallace Colvard | .... | lighting/compositing artist |
Zachary Connolly | .... | development specialist |
Matt Cordner | .... | senior effects animation technical director |
Nicolle Cornute | .... | texture painter (as Nicolle Cornute Sutton) |
Garrett Cox | .... | visual effects |
Robert W. Crain | .... | lead lighting and compositing |
Sumit Das | .... | character pipeline supervisor |
Alan Davidson | .... | 3D stereo pipeline supervisor |
David R. Davies | .... | effects animation lead |
Marc-Andre Davignon | .... | software engineer |
Brian C. Davis | .... | effects animator |
Jesus De Santiago | .... | effects animation coordinator |
Ross DeYoung | .... | effects animator |
Joe DiCesare | .... | texture painter (as Joseph DiCesare) |
Joseph DiLallo | .... | character setup technical director |
Joseph DiLallo | .... | senior character rigger |
Danny Dimian | .... | computer graphics supervisor |
Bill Dorais | .... | lighting technical director |
Jason Doss | .... | character setup technical director |
Steven Dugaro | .... | pipeline technical director |
R. Stirling Duguid | .... | computer graphics supervisor: SPI |
David S. Dunn | .... | character rigging |
Jeffrey Edwards | .... | cloth and hair technical director |
Rob Engle | .... | additional stereoscopic supervisor |
Kent Estep | .... | effects animator |
Edwin Fabros | .... | texture painter |
Marcos Fajardo | .... | rendering engineer |
Craig Feifarek | .... | lighting and compositing technical director: SPI |
James Fetter | .... | lighting and compositing artist |
Mark Fickett | .... | software engineer |
Michael Ford | .... | computer graphics supervisor |
Kristy Lynn Fortier | .... | visual effects coordinator: effects animation |
Martin Furness | .... | hair/cloth technical director: Sony Pictures Imageworks |
Henrik Fält | .... | effects animator |
Gregory Galliani | .... | lead environmental modeler: SPI (as Greg Galliani) |
Tad A. Gielow | .... | software supervisor (as Tad Gielow) |
Matt Giovingo | .... | lighting/compositing |
Sean Goldman | .... | stereoscopic lighting artist (as Sean Joel Goldman) |
Allen Gonzales | .... | matte painter |
Juan Gonzalez | .... | layout artist |
Amy R. Gordon | .... | visual effects coordinator |
David Gordon | .... | software developer |
Dipankar Goswamy | .... | effects animator |
Jesse Gregg | .... | compositor: end title sequence |
Jesse Gregg | .... | effect artist: end title sequence |
Ron Gress | .... | matte painter |
Stephen Gressak | .... | character setup technical director |
Larry Gritz | .... | rendering scientist |
Julie Groll | .... | digital production manager (as Julie M. Groll) |
John Grotelueschen | .... | senior production services technician |
Brian Hall | .... | software supervisor |
Brian Hamblin | .... | editorial technical manager: SPI |
Yasser Hamed | .... | shader writer |
Jim Harnish | .... | senior production services technician |
Jim Cody Harrington | .... | effects animator (as Cody Harrington) |
T.C. Harrison | .... | production infrastructure: Sony Pictures Imageworks |
Matthew Hausman | .... | effects animation supervisor (as Matt Hausman) |
Alan Hawkins | .... | supervising animator |
Mel Hayes II | .... | senior production services technician |
Mel Hayes II | .... | visual effects |
Marcel Orlandus Hemingway | .... | lighting and compositing artist |
Todd Hemker | .... | compositor: title sequence |
Karl Herbst | .... | computer graphics supervisor (as Karl Edward Herbst) |
Rory Hinnen | .... | lighting/compositing artist |
Stewart Hoffman | .... | systems engineer: SPI |
Andrew Hofman | .... | effects animator |
Thomas Hollier | .... | lighting and compositing artist |
Ki Jong Hong | .... | senior environmental modeler |
Carl Hooper | .... | effects animation supervisor |
Benjamin Min Huang | .... | texture painter (as Benjamin-Min Huang) |
John Hughes | .... | senior effects technical director: SPI |
Rod Ibanez | .... | cloth and hair supervisor (as Rodrigo Ibanez) |
Rod Ibanez | .... | lighting/compositing artist (as Rodrigo Ibanez) |
Nick Ilyin | .... | effects animator |
Aaron James McComas | .... | effects animator |
Adriana Jaroszewicz | .... | training & artist development |
Matt S. Johnson | .... | cloth and hair technical director |
Nori Kaneko | .... | motion graphics |
Nori Kaneko | .... | texture paint lead |
Marcos Caleb Kang | .... | character modeler |
Moon-Jung Kang | .... | lead character modeler |
Blaine Kennison | .... | lighting & compositing technical director: SPI |
Khi-Hyun Kim | .... | senior effects technical director: SPI |
Marvin Kim | .... | model supervisor |
Seunghyuk Kim | .... | effects animator |
Olin Kimberly | .... | systems engineer: SPI |
Takumi Kimura | .... | lighting technical director |
Tom Kluyskens | .... | effects animation lead |
Keiko Koyama | .... | associate production manager: lighting |
Daniel Kramer | .... | digital effects supervisor |
Chris Kulla | .... | rendering engineer |
Michael La Fave | .... | effects animator (as Michael Scott Lafave) |
Suzanne Labrie | .... | production infrastructure |
Mike Lasker | .... | lead lighting artist (as Michael Lasker) |
Mike Lasker | .... | look development/color & lighting |
Colin Laski | .... | effects animator |
Mike Laubach | .... | character setup technical director |
Nicola Lavender | .... | lighting/compositing artist |
Steve LaVietes | .... | pipeline architect |
Claire Lawrence-Slater | .... | hair and cloth technical director |
Hae-Jeon Lee | .... | effects animator |
Jang Chol Lee | .... | matte painter (as Jang Lee) |
Jang Chol Lee | .... | visual effects: texture/surfacing |
Richard S. Lee | .... | character modeler |
Carlos D. Lemus | .... | effects animation technical director: SPI (as Carlos Donis Lemus) |
Tatchapon Lertwirojkul | .... | lighting and compositing artist |
Rene Limberger | .... | rendering pipeline supervisor |
Robin A. Linn | .... | director of animation production |
Suzi Little | .... | senior cloth/hair technical director (as Suzi Polk Little) |
Richard Liukis | .... | digital lighting and compositing artist |
Christine Lo | .... | lighting and compositing artist |
Kieron Cheuk-Chi Lo | .... | color and lighting artist |
Franklin Londin | .... | effects animator |
Kimberly Lorang | .... | cloth and hair technical director |
Andrea Losch | .... | cloth and hair technical director (as Andrea Lösch) |
Jason Madsen | .... | stereoscopic lighting and compositing td |
Wendy Mashburn | .... | digital production management: SPI |
Lauren Matheson | .... | lead production services technician |
Richard Matsushita | .... | technical director: lighting & compositing (as Richard Hiroshi Matsushita) |
Shannon McGee | .... | lighting/compositing artist |
Jennifer McKnew | .... | matte painter: SPI |
Cory McMahon | .... | effects animator |
Gustav Melich | .... | effects animator: SPI |
Lucas Miller | .... | software engineer |
Stuart Mintz | .... | effects animator (as Stu Mintz) |
Sosh Mirsepassi | .... | lead software developer |
Michael Montague | .... | technical animator |
Frank Mueller | .... | character technical director |
Michael Muir | .... | lead lighting artist/visual development |
Frank Muller | .... | character setup technical director |
Frank Muller | .... | character technical director |
Enrique Munoz | .... | lighting/compositing artist |
Adil Mustafabekov | .... | texture/matte painter: SPI |
Ashok Nayar | .... | senior production services technician: SPI |
Jarrod Nesbit | .... | associate production manager: lighting |
Linh Nguyen | .... | senior production services technician |
Jordan O'Leary | .... | senior production services technician |
Maxx Okazaki | .... | environmental modeler: SPI |
Carolyn Oros | .... | character pipeline |
Andrea Lackey Pace | .... | manager of production services and resources |
Ivo Panayotov | .... | system administrator |
Cara Paul | .... | lighting/compositing artist |
Robin Petersson | .... | senior modeler: SPI |
Aaron Pfau | .... | character setup technical director |
Aaron Pfau | .... | tech animator |
Jayson Price | .... | supervising animator |
Eric Provan | .... | environmental modeler |
Martin Pélissier | .... | texture painter |
Winston Quitasol | .... | lighting/compositing artist |
Arun Ram-Mohan | .... | lighting, compositing, and stereoscopic |
Matthew Rampias | .... | technical director: lighting & compositing (as Matthew George Rampias) |
J. Robert Ray | .... | software lead |
Gregory Wade Reynolds | .... | effects animator |
Sam Richards | .... | pipeline architect |
Roman Robbins | .... | lighting and compositing artist |
Victor Schutz | .... | lighting and compositing technical director |
Brian D. Scott | .... | supervising animator |
Jeremy Selan | .... | color scientist |
Priyes Shah | .... | look development artist |
Randy Sharp | .... | senior environmental modeler (as Randolph Sharp) |
Dan Sheerin | .... | senior pipeline technical director |
Yoosung Shin | .... | environmental modeler |
Graham Silva | .... | senior character animator |
Jason Simmons | .... | effects animator |
Ed Siomacco Jr. | .... | cloth and hair technical director (as Ed Siomacco) |
Joseph Slomka | .... | color scientist |
Carey Smith | .... | digital producer (as Carey Ann Smith) |
Douglas James Smith | .... | look development artist |
Laurent Solignac | .... | lighting td & compositor |
Andrea Solis | .... | software engineer |
Jeremy Squires | .... | look development/color & lighting |
Brock J. Stearn | .... | senior technical director: lighting and compositing: SPI |
Clifford Stein | .... | rendering engineer |
Jason Stellwag | .... | cloth and hair technical director: Sony Imageworks |
David Stodolny | .... | senior character animator |
Jonathan Swartz | .... | lighting technical director (as Jonathan S. Swartz) |
Kenji Sweeney | .... | lighting and compositing artist |
Aaron Tankenson | .... | recruiter: SPI |
Hector Dante Tantoco | .... | cloth and hair technical director (as H. Dante Tantoco) |
J. Todd Taylor | .... | character setup lead |
Peter Tieryas | .... | character setup technical director |
Pragya Tomar | .... | lighting technical director |
Dave Tonnesen | .... | cloth and hair technical director (as David Tonnesen) |
Jillian Toohey | .... | digital production manager: SPI |
Messrob Torikian | .... | layout |
Michael Trujillo | .... | systems engineering |
Hsin-i Tseng | .... | end title animator: duck studios |
Ryan Tulloch | .... | lighting and compositing technical director: 3D |
Carolyn Uy | .... | effects animator (as Carolyn A. Uy) |
George Vajna | .... | second assistant DMR editor (IMAX version) |
Bert Van Brande | .... | additional computer graphics supervisor |
Theo Vandernoot | .... | effects animator |
Dana Vanhove | .... | digital production manager |
Joe Viola | .... | senior production services technician |
Eric Warren | .... | character setup technical director |
Barry Weiss | .... | senior staff: SPI |
John Welborn | .... | rendering queuing engineer |
Brian Everett Wells | .... | software developer |
Matt Wheeler | .... | lighting and compositing artist (as Matthew Thomas Wheeler) |
Matt Wheeler | .... | lighting artist |
David Wiezer | .... | layout artist: SPI |
Von Williams | .... | stereo layout artist |
Aaron Wilson | .... | lead effects animator |
Patrick Witting | .... | effects animation lead |
Matthew Kiyoshi Wong | .... | effects animator |
Sammy Wong | .... | layout artist |
Neil Yamamoto | .... | cloth/hair technical director |
Jaehyun Yoo | .... | effects animation technical director: Sony Pictures Imageworks (as Jae Yoo) |
Terry Ziegelman | .... | senior lighting technical director |
Taigne Hammock | .... | resource administrator (uncredited) |
Mel Hayes II | .... | lighting and compositing technical director (uncredited) |
Richard Ramazinski | .... | compositor: end title sequence (uncredited) |
Richard Ramazinski | .... | technical director: end title sequence (uncredited) |
Vincent Serritella | .... | effects animation technical director (uncredited) |
Drew Solodzuk | .... | DMR editor (IMAX version) (uncredited) |
Mark Wendell | .... | senior lighting td (uncredited ) |
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